A: context.drawImage(sky, 0, 0);
B: context.drawImage(sky, sky.width+2, 0);
C: context.drawImage(sky, sky.width-2, 0);
D: context.drawImage(sky, 0, sky.width-2);
举一反三
- Given the following scripts, what output would be generated?() A: The sky is red. B: The sky is blue. C: The sky is green. D: The sky is yellow.
- Context in SFL refers to . A: Context of language B: Context of culture C: Context of society D: Context of situation
- Grammar can be divided into four types: Type 0, type 1, type 2 and type 3. The 0-type grammar is (). A: Phrasal grammar B: Regular grammar C: Context -sensitive grammar D: Context -free grammar
- According to Numan, context can be classified into . A: linguistic context and co-text. B: nonlinguistic context and extra-linguistic context. C: situational context and cultural context D: linguistic context and nonlinguistic context.
- Prior to the formation of a tornado,_________. A: the sky is cloudy B: the sky is very dark C: the sky is cloudless D: a black line stretches across the horizon
内容
- 0
The ancient people believed that ______. A: the earth was spinning on the axis of the sky B: the sky was a hollow sphere spinning around the earth C: the patterns of stars on the sky would never change D: the stars around the sky were not stationary
- 1
多云的天空a ____ sky
- 2
How to narrow the following topic “The Effects of Deforestation on Gorillas in Africa ” A: Geographical context B: Historical context C: Biological context D: Social context
- 3
We can infer from the passage that there were some women scientists ______. A: on board Sky Lab before 1962 B: on board Sky Lab before 1965 C: on board Sky Lab after 1962 D: on board Sky Lab after 1965
- 4
清除某一离屏canvas的左半部分的内容,然后绘制于当前canvas,下方需补全的代码是?// 此处为清除某一离屏canvas的左半部分的内容----- 补全代码处 -----context.drawImage(offcanvas, 0,0); A: offcanvas.clearRect(0, 0, canvas.width/2, canvas.height); B: offcanvas.getContext('2d').clearRect(0, 0, canvas.width/2, canvas.height); C: offcanvas.clearRect(0, 0, offcanvas.width/2, offcanvas.height); D: offcanvas.getContext('2d').clearRect(0, 0, offcanvas.width/2, offcanvas.height);