How do we choose which object to show, given a specific pixel? A: Z-buffer, as in OpenG B: We sort the objects by their Z value. C: We shoot rays into the scene, and average the contribution of each. D: We use the closest intersection of the ray shot into the scene.
How do we choose which object to show, given a specific pixel? A: Z-buffer, as in OpenG B: We sort the objects by their Z value. C: We shoot rays into the scene, and average the contribution of each. D: We use the closest intersection of the ray shot into the scene.
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