Which of the following is not a downside to prototyping with paper?
Which of the following is not a downside to prototyping with paper?
The first step in prototyping is to identify the user’s basic requirements.
The first step in prototyping is to identify the user’s basic requirements.
Rapid prototyping is the process of making models from a computer-generated CAD program.
Rapid prototyping is the process of making models from a computer-generated CAD program.
______ Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: Phased C: Prototyping D: Parallel
______ Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: Phased C: Prototyping D: Parallel
(75)Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: Phased C: Prototyping D: Parallel
(75)Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: Phased C: Prototyping D: Parallel
______ Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: Phased C: C. Prototyping D: Parallel
______ Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: Phased C: C. Prototyping D: Parallel
______ Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: B. Phased C: C. Prototyping D: Parallel
______ Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: B. Phased C: C. Prototyping D: Parallel
{{*HTML*}} ?(75) ?Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: Phased C: Prototyping D: Parallel
{{*HTML*}} ?(75) ?Development is a structured design methodology that proceeds in a sequence from one phase to the next. A: Waterfall B: Phased C: Prototyping D: Parallel
39.What is the difference between extreme programming (XP) and the agile methodology to software development? A: XP focuses on component-base development; the agile methodology focuses on the RA B: XP uses prototyping; the agile methodology does not. C: Agile methodology involves users much more than XP. D: XP focuses more on team coding; the agile methodology focuses on limiting project scope.
39.What is the difference between extreme programming (XP) and the agile methodology to software development? A: XP focuses on component-base development; the agile methodology focuses on the RA B: XP uses prototyping; the agile methodology does not. C: Agile methodology involves users much more than XP. D: XP focuses more on team coding; the agile methodology focuses on limiting project scope.
按照零件由原材料或毛坯制造成为零件过程中质量m的变化,可分为 A: 材料去除原理,如传统的切削加工方法 B: 材料基本不变原理,如铸造、锻造及模具成形(注塑、冲压等)工艺 C: 材料累加成形原理,如快速原形(Rapid Prototyping)技术(3D打印)
按照零件由原材料或毛坯制造成为零件过程中质量m的变化,可分为 A: 材料去除原理,如传统的切削加工方法 B: 材料基本不变原理,如铸造、锻造及模具成形(注塑、冲压等)工艺 C: 材料累加成形原理,如快速原形(Rapid Prototyping)技术(3D打印)