在flash的编程语言as中有专门的声音对象Sound,利用Sound中的方法可以达到对声音的控制。在Sound中包括如下方法()
A: Sound.attachSound;Sound.setPan;Sound.setTransform;Sound.setVolume;Sound.getPan
B: Sound.getTransform;Sound.getVolume
C: Sound.getBytesLoaded;Sound.getBytesToal;Sound.start;Sound.stop
D: mysound=newSound();//mysound
A: Sound.attachSound;Sound.setPan;Sound.setTransform;Sound.setVolume;Sound.getPan
B: Sound.getTransform;Sound.getVolume
C: Sound.getBytesLoaded;Sound.getBytesToal;Sound.start;Sound.stop
D: mysound=newSound();//mysound
举一反三
- In the historical development of language, sound change is inevitable, such as sound loss, sound a______ and sound movement.
- A sound mind is inseparable from a sound body. The word “sound” means______.
- That ____ quite interesting. A: aren't sound B: don't sound C: isn't sound D: doesn't sound
- 8.Primary _________means the direct imitation of sound by sound, of natural sound by human speech sound.
- Simultaneous or overlapping articulations, as when the nasal quality of a nasal sound affects the preceding or following sound so that the latter becomes nasalized. If the affected sound becomes more like the following sound, it is known as anticipatory ; if the sound shows the influence of the preceding sound, it is perseverative .