下面哪个命令能让场景切换之后,不销毁某对象? A: DontDestroyOnLoad(this.gameObject); B: Destroy(this.gameObject); C: LoadLevel(this.gameObject); D: Scene.LoadLevel(this.gameObject);
下面哪个命令能让场景切换之后,不销毁某对象? A: DontDestroyOnLoad(this.gameObject); B: Destroy(this.gameObject); C: LoadLevel(this.gameObject); D: Scene.LoadLevel(this.gameObject);
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