This incident ______ the national spotlight on two important food safety issues.
This incident ______ the national spotlight on two important food safety issues.
(英译汉Text1A)A grey film crept into its eyes. It was like a spotlight turned off but still faintly glowing. (Para 12)
(英译汉Text1A)A grey film crept into its eyes. It was like a spotlight turned off but still faintly glowing. (Para 12)
能产生平行光效果的光源是哪个? A: PointLight B: AreaLight C: DirectionalLight D: SpotLight E: Probe
能产生平行光效果的光源是哪个? A: PointLight B: AreaLight C: DirectionalLight D: SpotLight E: Probe
下列选项中哪个灯光不能投射深度贴图阴影?() A: PointLight B: SpotLight C: AreaLight D: VolumeLight E: AmbientLight
下列选项中哪个灯光不能投射深度贴图阴影?() A: PointLight B: SpotLight C: AreaLight D: VolumeLight E: AmbientLight
You will be the talk of the town in dresses made by FUTURE FASIONS. So if you can’t stand being in the spotlight don’t buy FUTURE FASIONS.
You will be the talk of the town in dresses made by FUTURE FASIONS. So if you can’t stand being in the spotlight don’t buy FUTURE FASIONS.
能产生区域投照效果的光源是哪个? A: PointLight B: AreaLight C: DirectionalLight D: SpotLight E: Probe
能产生区域投照效果的光源是哪个? A: PointLight B: AreaLight C: DirectionalLight D: SpotLight E: Probe
在灯光雾的作用下()灯是常用来模仿舞台灯、车头灯或者手电筒等发出的光柱效果。 A: SpotLight B: AreaLight C: PonitLight D: VolumeLight E: PointLight
在灯光雾的作用下()灯是常用来模仿舞台灯、车头灯或者手电筒等发出的光柱效果。 A: SpotLight B: AreaLight C: PonitLight D: VolumeLight E: PointLight
在下列灯光类型中,哪种灯光类型更容易模拟点光源?() A: A目标平行光(Target Directional Light) B: B目标聚光灯(Target Spotlight) C: C泛光灯(Omni Light)
在下列灯光类型中,哪种灯光类型更容易模拟点光源?() A: A目标平行光(Target Directional Light) B: B目标聚光灯(Target Spotlight) C: C泛光灯(Omni Light)
在下列灯光类型中,哪种灯光类型更容易模拟点光源?____ A: [目标平行光(Target<br/>Directional Light)] B: [目标聚光灯(Target<br/>Spotlight)] C: [泛光灯(Omni<br/>Light)] D: [自由平行光(Free<br/>Directional Light)]
在下列灯光类型中,哪种灯光类型更容易模拟点光源?____ A: [目标平行光(Target<br/>Directional Light)] B: [目标聚光灯(Target<br/>Spotlight)] C: [泛光灯(Omni<br/>Light)] D: [自由平行光(Free<br/>Directional Light)]
下列对灯光属性描述正确的是()。 A: ConeAngle属性是PointLight的独有属性,它控制的是PointLight的照射角度范围 B: 勾选IlluminatesbyDefault选项,灯光会对物体产生漫反射效果 C: EmitSpecular选项的作用是使所有物体产生高光效果 D: Dropoff属性是SpotLight的独有属性,它用于控制聚光灯在照射范围内,从边界到中心的衰减效果
下列对灯光属性描述正确的是()。 A: ConeAngle属性是PointLight的独有属性,它控制的是PointLight的照射角度范围 B: 勾选IlluminatesbyDefault选项,灯光会对物体产生漫反射效果 C: EmitSpecular选项的作用是使所有物体产生高光效果 D: Dropoff属性是SpotLight的独有属性,它用于控制聚光灯在照射范围内,从边界到中心的衰减效果